Esports Identity & Competitive Brand System
Led the brand identity and product design direction for an esports equipment company entering a saturated, hyper-aesthetic competitive scene.
I shaped the visual language, packaging system, signage, and marketing collateral, building a brand that reads as combat-grade gear, not consumer toy, and holds up across tournaments, retail, and digital activations.
Key Contributions Brand identity · product design direction · packaging system · tournament signage · esports activations · digital marketing
A combat-grade brand built for the e-sports arena: fast, precise, and uncompromising under pressure.
ARIUM entered a crowded gaming-peripheral market that defaults to neon-rainbow RGB and generic sci-fi tropes. The brief was to build a brand that reads as professional gear, not consumer toy, closer to athletic equipment than gamer cliché.
The identity is anchored on a single competitive red, an aggressive angular mark, and a custom hard-edged wordmark. Every product, poster, and surface holds the same uniform tone: disciplined, weaponized, ready to compete.
Most gaming brands default to neon-rainbow RGB and sci-fi clichés. ARIUM was built to stand against that, closer to athletic equipment than consumer toy.
The competitive landscape was a sea of cyan-and-magenta backlit keyboards, anime mascots, and chromatic-aberration glitch effects. To win shelf space against entrenched gaming giants, ARIUM needed to look like professional sports gear, not bedroom electronics.
The system was deliberately reduced: one accent color, hard-cut typography, no decorative noise, no RGB. Every surface, from packaging to tournament signage, holds the same disciplined tone. Athletes don't need permission slips, and neither does this brand.
A three-tone system, deliberately minimal. Competitive red carries the energy. Dark grounds the brand in seriousness. White cuts through with absolute clarity. No gradients, no compromise.
The ARIUM monogram is built from three angular blades, a chevron-A that doubles as a competitive arrow. Paired with a custom hard-cut wordmark, the lockup feels carved out of steel. Every collateral surface honors the same single-accent rule: red signals action, white signals data.
Three brand-defined colour applications. Lockup proportions hold across every surface: black, brand colour, and light backdrops.



The Reaper V1 is the hero product of the line. Built around studio-grade audio for the competitive ear: pinpoint positional sound, sub-30g earcups, low-latency wireless. The launch identity treats the product like a weapon system, not an accessory.
The Reaper V1 launch hijacked the tournament-finals stage. Team in silhouette, monogram on the LED wall, crowd in shadow. Every cue borrowed from championship boxing, not a product reveal. The brand owned the room before the first match started.
A full peripheral ecosystem rolled out around the Reaper: keyboard surface, tablet, and full-rig desktop setup. Each piece carries the same blacked-out chassis with surgical red accent placement. No backlit RGB. No anime decals. Just discipline.
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The brand goes loud at full scale: competition apparel, launch posters, tournament-floor signage, and a social-first launch system. The visual language stays uniform across every surface: black field, red attack, white callout. One system, one weapon.
Compete · Dominate · Conquer
Yan Cohn is a brand designer and marketing strategist helping ambitious companies turn identity, campaigns, and digital experiences into systems that earn trust and drive growth. He partners with healthcare, wellness, tech, and service-based brands looking to look as credible as the work they do. Based in New Jersey.
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